BlazingWyvern
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« Reply #75 on: February 02, 2008, 09:52:33 pm » |
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Thank you. Can't wait to see the finalized logo, Volke, and from the rest of you.
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Volkeeksah
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« Reply #76 on: February 05, 2008, 12:52:39 pm » |
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mkay, so, im going to try to finalize the logo today or some time this week in order to get feed back for it, i happen to have a fair amount of time dur my two computer classes at school so, im going to try my best to finish it.
-Volke
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BlazingWyvern
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« Reply #77 on: February 05, 2008, 07:07:55 pm » |
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Nice. Anyone else have a name or anything for their nation? *is willing to help if need be*
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Petroid
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« Reply #78 on: February 06, 2008, 10:11:29 pm » |
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Just checking but I'm like the dark angel dude. right?
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Volkeeksah
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« Reply #79 on: February 07, 2008, 01:56:02 pm » |
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Hay, freech i e-mailed the emblem pic to you, so if you could post it for me thats would be fantabulos...thanks. and peter, i believe that you are the angel of darkness...but idk O_o
-Volke
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MChammerpenguin
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« Reply #80 on: February 07, 2008, 04:40:15 pm » |
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Is there any solid info on the worlds/weapons/skills per area... CUZ i wanna know...right now it sounds relatively confidencial...but if i can help lemme know I'm getting tired of lvling on Flyff atm so I got much free time for the moment... Lemme know ~-~-~-~MChammerpenguin >;3
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MChammerpenguin- Elemental warrior ShinigamiFS- Saviour of all >;3- Angry winking kitty, what i want to be when i grow up!
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BlazingWyvern
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« Reply #81 on: February 10, 2008, 02:41:51 pm » |
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Petroid: Yeah, I think you had the dark wings. Volke: Looks great! I'll have to get it up soon for everyone here lol. MC: We've got quite a few projects going on at the moment, but if we need your help, we'll be sure to ask ^_^ EDIT: To keep from double posting, here's Volke's Logo for Torsume:
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« Last Edit: February 11, 2008, 08:18:00 pm by BlazingWyvern »
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Petroid
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« Reply #82 on: March 04, 2008, 08:02:26 pm » |
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Did we just quit, or are we taking a "break?"
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Dr. Rincewind
Noob
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Posts: 2
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« Reply #83 on: March 20, 2008, 08:19:48 pm » |
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Hi, I'm Kevin, by the way.
I've always had an idea for a game in my head that doesn't have traditional systems of leveling up. The characters that do all of the "quests" get more abilities. These abilities wouldn't be any better than the original ones per say, but they would allow for more flexibility and you could respond to each situation the best way. This would ensure that anyone who level spams would have to have actual skill to be able to use the benifits of the game. You can't use your abilities if you're an incompetant level-spammer. I kinda got this from the Jak series. It gives you new guns, but you have to be skilled enough to use them.
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BlazingWyvern
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« Reply #84 on: April 04, 2008, 04:14:00 pm » |
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Petroid: We need to learn how to make games before we make the games, so we're still working on it.
Dr. Rincewind: Yeah, that's kind of what I was thinking.
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